We are now deep into planning our conference. The goal is (interdisciplinary) exchange on escaperoom games in teaching.
We want to see material from other escaperooms, share questions and experiences, and create new content together. To do so, there will be two mini-blocks, each with two workshops, that participants can choose from:
Block 1:
The Storytelling workshop will focus on the questions of what kind of story escaperooms or games need and what makes a good story. Also we want to look where to get inspiration for new stories.
In the puzzle workshop we want to focus on the lowest common denominator of all escaperoom games: the puzzles. All participants are welcome to bring their own and we will also present ours. However, there will be time to create entirely new puzzles.
Block 2:
„Evaluation of Fun“ is about sharing evaluation methods. Together, we want to discuss what can be used to measure the success of escaperoom games in teaching – especially when it comes to elusive factors like motivation.
In „Gamification 2go – Container Solutions“ we deal with the creation of a toolbox for escaperoom games. What do I need when developing an escaperoom for my lectures? What experiences can other teachers benefit from? How can we compress the format to give others a kit for their very own escaperoom?
The most important dates are also available on our conference page. As soon as the planning is completed, the registration will also take place on the said page.